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blatko




Posts : 1
Join date : 2010-02-25

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PostSubject: help us noobs   help us noobs EmptyThu Feb 25, 2010 3:42 pm

ok guys help help help i have no idea what i'm doing just building stuff what i think i need...

and not to mention that i have no idea about other things too... i have occupied 2 bases... what do i get out of it lol Very Happy

and stuff like that... post here all that can help.. ie trade... know nothing about that too
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Obrusnine




Posts : 2
Join date : 2010-02-25

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PostSubject: Re: help us noobs   help us noobs EmptyFri Feb 26, 2010 8:58 am

hahaha. There is no point in occupying a base. After you pillage it just leave them to deal with the results.
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bigb




Posts : 2
Join date : 2010-02-25

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PostSubject: eco.   help us noobs EmptyFri Feb 26, 2010 12:56 pm

well occupying bases can be good and bad its anywhere from 4-30 extra credits an hour and good at pissing ppl off. if you occupy an inactive or npc keep it till a better one comes along. if its someone who can fight back drop the base unless you are having a war than at least keep a fighter on it it will cut their production eco and slow them down.

for building a base start out with metal ref. to get production and construction going then build robotics ( i build which evers cheaper) now if you have a metal 3 planet build the crap out of those ref. cuz you can make that base into a fleet spamming basterd.
build crystal mines if you got em (crystal 2-3 (you're not gana fine one with 3 there all taken) don't build bases on crystal 1 cuz its a waste every building except crystal mine gives you +1 to eco)
i build at first a lv 10 space port gives you 3 routes with 20 extra income.

for more info check out wiki you can learn so much on each page you read.
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Obrusnine




Posts : 2
Join date : 2010-02-25

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PostSubject: Re: help us noobs   help us noobs EmptyFri Feb 26, 2010 1:15 pm

bigb wrote:
well occupying bases can be good and bad its anywhere from 4-30 extra credits an hour and good at pissing ppl off. if you occupy an inactive or npc keep it till a better one comes along. if its someone who can fight back drop the base unless you are having a war than at least keep a fighter on it it will cut their production eco and slow them down.

for building a base start out with metal ref. to get production and construction going then build robotics ( i build which evers cheaper) now if you have a metal 3 planet build the crap out of those ref. cuz you can make that base into a fleet spamming basterd.
build crystal mines if you got em (crystal 2-3 (you're not gana fine one with 3 there all taken) don't build bases on crystal 1 cuz its a waste every building except crystal mine gives you +1 to eco)
i build at first a lv 10 space port gives you 3 routes with 20 extra income.

for more info check out wiki you can learn so much on each page you read.

*shrug* I dont rly like pissing people off anf when you think about it, 20 credits really isn't that much.
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